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09/11/11 = SlayerX geht auf die 2000 zu!

 

 Addy´s vom 10.04.2010

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Anzahl der Beiträge : 404
Gold Slayers : 20088976
Anmeldedatum : 09.04.10
Alter : 29
Ort : Baden-Würtemberg

Addy´s vom 10.04.2010 Empty
BeitragThema: Addy´s vom 10.04.2010   Addy´s vom 10.04.2010 EmptySa Apr 10, 2010 1:43 am

Hier sind mal die neusten Addy´s vom 10.04.2010
!!! Die sind NICHT von mir !!!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~ ShaD AddyLogger~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~ Pointer ~~~~~~~~~~~~~~~~
#define ADR_Hackschield 0x000
#define ADR_Playerpointer 0x00C3F168
#define ADR_Serverpointer 0x000
#define ADR_Healthpointer 0x00B966BC
#define ADR_Basepointer 0x00B94BB8
~~~~~~~~~~~~~~~~~ Server ~~~~~~~~~~~~~~~~~
#define ADR_NoSpread 0x000
#define ADR_Speed 0x0093B718
#define ADR_Speedroll 0x000
#define ADR_Scope 0x000
#define ADR_QuickSpawn1 0x000
#define ADR_QuickSpawn2 0x000
#define ADR_QuickSpawn3 0x00A823BC
~~~~~~~~~~~~~~~~~~ D3D ~~~~~~~~~~~~~~~~~~
#define ADR_MapName 0x000
#define ADR_ShowName 0x00B954F4
#define ADR_ShowIP 0x00B95208
#define ADR_ShowHealth 0x00B966BC
#define ADR_ShowLevel 0x000
~~~~~~~~~~~~~~~~~~ ASM ~~~~~~~~~~~~~~~~~~
#define ADR_TRIGGERBOT 0x000
#define ADR_WTW 0x0063B4A7
#define ADR_WUW 0x0056B853
#define ADR_FastAs 0x0056C1B3
#define ADR_Bullets 0x000
#define ADR_SuperNoSpread 0x00575750
#define ADR_AutoMedic 0x0056D570
#define ADR_AutoRepair 0x00450C53
#define ADR_UnlOxygen 0x0056B8D0
#define ADR_FakeKick 0x005FA6E9
#define ADR_Spectator 0x0046A9E8
#define ADR_AntiAFK 0x00A8240C
~~~~~~~~~~~~~~~ Artilery ~~~~~~~~~~~~~~~~
#define ADR_dwArtilery1 0x000
#define ADR_dwArtilery2 0x000
#define ADR_dwArtilery3 0x00602AF9
#define ADR_dwArtilery4 0x00602B55
#define ADR_dwArtilery5 0x00602894
#define ADR_dwArtilery6 0x005DD3D1
#define ADR_dwArtilery7 0x00602A57
#define ADR_dwArtilery8 0x005DD393
~~~~~~~~~~~~~~~~~~ ESP ~~~~~~~~~~~~~~~~~~
#define ADR_ESPNames 0x005E46AA
#define ADR_ESPHealth 0x005E2E25
~~~~~~~~~~~~~~~~ Vehicle ~~~~~~~~~~~~~~~~
#define ADR_VehicJump1 0x004A23CB
#define ADR_VehicJump2 0x006E579B
#define ADR_VehicJump3 0x006407AC
#define ADR_VehicJump4 0x006E57C6
#define ADR_VehicAutoAmmo 0x00450C0D
~~~~~~~~~~~~~~~~ Offsets ~~~~~~~~~~~~~~~~
#define OFS_5thslot 0x00D127C
#define OFS_Dinar 0x00DF8B8
#define OFS_Level 0x000
Und noch ein Logger




~~~~~~~~~~~~~~~~~ Pointer ~~~~~~~~~~~~~~~~
#define ADR_Hackschield 0x000
#define ADR_Playerpointer 0x00C3F168
#define ADR_Serverpointer 0x00B3E608
#define ADR_Healthpointer 0x00B966BC
#define ADR_Basepointer 0x00B94BB8
#define Addr_dwALLSERVER 0x0051890450
~~~~~~~~~~~~~~~~~ Server ~~~~~~~~~~~~~~~~~
#define ADR_NoSpread 0x00A823E0
#define ADR_Speed 0x0093B718
#define ADR_Speedroll 0x000
#define ADR_Scope 0x00A82384
#define ADR_QuickSpawn1 0x00B966C8
#define ADR_QuickSpawn2 0x00AF62D4
#define ADR_QuickSpawn3 0x00A823BC
#define ADR_ANTIAFK 0x00A8240C
#define ADR_WATERCOLOR1 0x009A368C
#define ADR_WATERCOLOR2 0x009A3690
#define ADR_WATERCOLOR3 0x009A386C
#define ADR_CROSSHAIRS 0x00A823B4
#define ADR_VIEWANGLES 0x00A882A4

~~~~~~~~~~~~~~~~ Px ~~~~~~~~~~~~~~~~~~
#define Addr_OFS_Supermaster 0x00CBDCCB9
#define Addr_PREMCR2 0x005DC8C7
#define Addr_PREMCR1 0x005DC8DE
#define rADR_EXTRAAMMO1 0x00A823C40D
#define rADR_EXTRAAMMO2 0x00A823C50D

~~~~~~~~~~~~~~~~~~ D3D ~~~~~~~~~~~~~~~~~~
#define ADR_MapName 0x000
#define ADR_ShowName 0x00B954F4
#define ADR_ShowIP 0x00B95208
#define ADR_ShowHealth 0x00B966BC
#define ADR_ShowLevel 0x000
~~~~~~~~~~~~~~~~~~ ASM ~~~~~~~~~~~~~~~~~~
#define ADR_TRIGGERBOT 0x009A37F4
#define ADR_WTW 0x0063B4A7
#define ADR_WUW 0x0056B853
#define Addr_STW 0x0067B9D6
#define Addr_FakeKick 0x005FA6E9
#define Addr_OPK1 0x0055F7B0
#define Addr_WeaponPoint 0x00449AC0
#define ADR_FastAs 0x0056C1B3
#define ADR_Bullets 0x00575661
#define ADR_SuperNoSpread 0x00575750
#define ADR_AutoMedic 0x0056D570
#define ADR_AutoRepair 0x00450C53
#define rADR_AutoAmmo 0x0056D4B7
#define ADR_UnlOxygen 0x0056B8D0
#define ADR_FakeKick 0x005FA6E9
#define ADR_Spectator 0x0046A9E8
#define ADR_AntiAFK 0x00A8240C
#define rADR_ProneCqc 0x0055C390
#define ADR_ANTIMINE 0x0048D52C
#define Fastammo_addy 0x00A82390
#define Fasthealth_addy 0x00A82394
#define Fastrepair_addy 0x00A82398
#define Fastflag_addy 0x00A8239C
#define Nobounds_addy1 0x00AA7AD8
#define Nobounds_addy2 0x00AA7ADC
#define Nofog_addy 0x00A88264
~~~~~~~~~~~~~~~ Artilery ~~~~~~~~~~~~~~~~
#define ADR_dwArtilery1 0x000
#define ADR_dwArtilery2 0x000
#define ADR_dwArtilery3 0x00602AF9
#define ADR_dwArtilery4 0x00602B55
#define ADR_dwArtilery5 0x00602894
#define ADR_dwArtilery6 0x005DD3D1
#define ADR_dwArtilery7 0x00602A57
#define ADR_dwArtilery8 0x005DD393
~~~~~~~~~~~~~~~~~~ ESP ~~~~~~~~~~~~~~~~~~
#define ADR_ESPNames 0x005E46AA
#define ADR_ESPHealth 0x005E2E25
~~~~~~~~~~~~~~~~ Vehicle ~~~~~~~~~~~~~~~~
#define ADR_VehicJump1 0x004A23CB
#define ADR_VehicJump2 0x006E579B
#define ADR_VehicJump3 0x006407AC
#define ADR_VehicJump4 0x006E57C6
#define Addr_VehJumplow 0x004A23CB
#define ADR_VehicAutoAmmo 0x00450C0D
~~~~~~~~~~~~~~~~ Offsets ~~~~~~~~~~~~~~~~
#define OFS_5thslot 0x00D127C
#define OFS_Dinar 0x00DF8B8
#define OFS_Level 0x000DF8A8



#define X_offset 0x00C680
#define Y_offset 0x00C688
#define Z_offset 0x00C684
#define OFS_NFD 0x00000264
#define OFS_NORECOIL1 0x0000001C
#define OFS_NORECOIL2 0x00000020
#define OFS_NORECOIL3 0x00000024
#define OFS_WEAPON1 0x00000178
#define OFS_WEAPON2 0x0000017C
#define OFS_WEAPON3 0x00000180
#define OFS_GMMODE 0x00000374
#define OFS_PLAYERSOLOT 0x000E0DFC


Zuletzt von Slayer am So Apr 11, 2010 1:24 am bearbeitet; insgesamt 1-mal bearbeitet
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http://www.slayerx.biz
janfelix20

janfelix20


Anzahl der Beiträge : 10
Gold Slayers : 10717
Anmeldedatum : 10.04.10

Addy´s vom 10.04.2010 Empty
BeitragThema: Re: Addy´s vom 10.04.2010   Addy´s vom 10.04.2010 EmptySo Apr 11, 2010 12:08 am

hier nochn paar ,kann sein das manche doppelt sin
//

// [Base&Pointers]
#define ADR_ALLSERVER 0x004B938B
#define ADR_PLAYERPOINTER 0x00C3F168
#define ADR_SERVERPOINTER 0x00B3E608
#define ADR_BASEPOINTER 0x00B94BB8
#define ADR_HEALTHPOINTER 0x00B966BC
#define ADR_WEAPONPOINTER 0x00A888E8
#define ADR_USERBASE 0x00C3F1B4
#define ADR_CLANSERVER 0x0054E5F0

// [Player]
#define ADR_VIEWANGLES 0x00A81FEC
#define ADR_FASTAMMO 0x00A82390
#define ADR_FASTHEALTH 0x00A82394
#define ADR_FASTFLAG 0x00A8239C
#define ADR_FASTREPAIR 0x00A82398
#define ADR_NOSPREAD 0x00A823EC
#define ADR_SPEED 0x0093B718
#define ADR_SPEEDROLL 0x0093B710
#define ADR_SCOPE 0x00A82384
#define ADR_SCOPESIZE 0x009A3784
#define ADR_CROSSHAIR 0x00A823B4
#define ADR_NOBOUNDS1 0x00AA7AD8
#define ADR_NOBOUNDS2 0x00AA7ADC
#define ADR_NOBOUNDS3 0x00AA7AE0
#define ADR_NOSPAWN1 0x00A7E5E8
#define ADR_NOSPAWN2 0x00AF62D4
#define ADR_NOSPAWN3 0x00A823BC
#define ADR_NOWATER 0x009A385C
#define ADR_GLASSWALLS 0x0096AFD4
#define ADR_NEARFOG 0x0096AFD0
#define ADR_NOFOG 0x0096AFD4
#define ADR_IAMDRUNK 0x00AEC990
#define ADR_CQCPRONE 0x0055C0F5
#define ADR_UNLOXYGEN 0x0056B8D0

// [D3D]
#define ADR_D3DNAME 0x00B954F4
#define ADR_D3DIP 0x00B95208
#define ADR_D3DLEVEL 0x00B952A0
#define ADR_D3DHEALT 0x00B966BC
#define ADR_D3DEXP 0x00B952A0
#define ADR_USERUSERNAME 0x009A5128
#define ADR_USERNICKNAME 0x009A4EE8
#define ADR_USERPASSWORD 0x009A50E8
#define ADR_GMWARING 0x009A3774

// [Px Items]
#define ADR_EXTRAAMMO1 0x00A823C4
#define ADR_EXTRAAMMO2 0x00A823C5
#define ADR_SNIPER2X 0x00A823C6
#define ADR_BANDAGE 0x00A823B1
#define ADR_STAMINA5 0x00A823C4
#define ADR_STAMINA10 0x00A823C4

// [Asm]
#define ADR_AUTOMEDIC 0x0056D570
#define ADR_AUTOAMMO 0x0056D4B7
#define ADR_AUTOREPAIR 0x00450C53
#define ADR_SUPERNOSPREAD 0x00575750
#define ADR_WTW 0x0063B4A7
#define ADR_STW 0x0067B9D0
#define ADR_BULLETS 0x00575661
#define ADR_FASTAS 0x0056C1B3
#define ADR_PREMCHAIR1 0x005DC8C7
#define ADR_PREMCHAIR2 0x005DC8DE
#define ADR_SNIPERCRAIR 0x005DCB9D
#define ADR_ESPNAME 0x005E46AA
#define ADR_ESPHEALTH 0x005E2E25
#define ADR_ESPNAME1 0x005E2A85
#define ADR_ESPNAME2 0x005D218E
#define ADR_ESPNAME3 0x005E46E4
#define ADR_TEAMBASE 0x00B967F8
#define ADR_ANTIAFK 0x00A8240C

#define ADR_FAKEKICK 0x005FA6E9
#define ADR_GHOSTKICK 0x005FA6E9
#define ADR_ESCALATOR1 0x0063C4F7
#define ADR_ESCALATOR2 0x0063C634
#define ADR_WINCHE2FIRE 0x004505AE
#define ADR_DOUBLEFIRE 0x004209E7
#define ADR_MINEVIEWER1 0x0047F0BA
#define ADR_MINEVIEWER2 0x0047F140
#define ADR_NOROOMNAMEFILTER1 0x0059CE97
#define ADR_NOROOMNAMEFILTER2 0x0059CF58
#define ADR_BADWORDFILTER 0x006961A4
#define ADR_SILENTWALK 0x0055D915
#define ADR_ARTILLERY_1 0x0055D794
#define ADR_ARTILLERY_2 0x0055DA97
#define ADR_ARTILLERY_3 0x00602AF9
#define ADR_ARTILLERY_4 0x00602B55
#define ADR_ARTILLERY_5 0x00602894
#define ADR_ARTILLERY_6 0x005DD3D1
#define ADR_ARTILLERY_7 0x00602A57
#define ADR_ARTILLERY_8 0x005DD393

// [Vehicle]
#define ADR_VEHRESTRICTIONS 0x004215F4
#define ADR_VEHRESTRICTIONS1 0x0048F686
#define ADR_VEHRESTRICTIONS2 0x0048FBC4
#define ADR_VEHJUMP1 0x004A23CB
#define ADR_VEHJUMP2 0x006E579B
#define ADR_OMGACAR1 0x0044FEA0
#define ADR_OMGACAR2 0x0070B318
#define ADR_VEHINVIS 0x00661D8C
#define ADR_NOVEHDMG 0x0044FBFA
#define ADR_SUPERCAR1 0x00450C0D
#define ADR_SUPERCAR2 0x00450C32
#define ADR_AUTOAMMO 0x0048027D
#define ADR_AUTOLOCKON 0x00A823F4

// [Offset]
#define OFS_X 0x00C680
#define OFS_Y 0x00C688
#define OFS_Z 0x00C684
#define OFS_PREMIUM1 0x0037C
#define OFS_PREMIUM2 0x00380
#define OFS_DINAR 0x00DF8B8
#define OFS_LEVEL 0x00DF8A8
#define OFS_NORECOIL1 0x001C
#define OFS_NORECOIL2 0x0020
#define OFS_NORECOIL3 0x0024
#define OFS_SLOT1 0x00D1278
#define OFS_SLOT2 0x00D1279
#define OFS_SLOT3 0x00D127A
#define OFS_SLOT4 0x00D127B
#define OFS_SLOT5 0x00D127C
#define OFS_SLOT6 0x00D127D
#define OFS_SLOT7 0x00D127E
#define OFS_SLOT8 0x00D127F
#define OFS_NOFALL 0x00C74C
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