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09/11/11 = SlayerX geht auf die 2000 zu!

 

 NoMenu C++ WarRock Code by CyberStyle

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WarRockHackCoderVIP

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Anzahl der Beiträge : 6
Gold Slayers : 10151
Anmeldedatum : 16.07.10

NoMenu C++ WarRock Code by CyberStyle Empty
BeitragThema: NoMenu C++ WarRock Code by CyberStyle   NoMenu C++ WarRock Code by CyberStyle EmptyFr Jul 16, 2010 3:00 am

Ich veröffendliche mal mein Private C++ WarRock NoMenu Hack.
Ihr müsst die Addys ändern und dann geht alles Wink

Code:

#include <windows.h>
#include <stdio.h>
#define OFS_NORECOIL1 0x1c
#define OFS_NORECOIL2 0x20
#define OFS_NORECOIL3 0x24
#define OFS_Slot5 0x00D147C
#define OFS_Slot6 0x00D147D
#define OFS_Slot7 0x00D147E
#define OFS_Slot8 0x00D147F
#define OFS_DINAR 0x0E9880
#define OFS_Level 0x0E9870
#define OFS_GM 0x0574
#define OFS_Y 0x0102D8
#define OFS_Z 0x0102D4
#define OFS_X 0x0102D0
#define OFS_NFD 0x1039C
#define OFS_PREMIUM 0x57C
#define ADR_PLAYERPOINTER 0x00AA6DB8 //Found at: 0x00417D8E ( WarRock.exe[0x00400000] + 0x00017D8E )
#define ADR_SERVERPOINTER 0x009A1DD8 //Found at: 0x004143AE ( WarRock.exe[0x00400000] + 0x000143AE )
#define ADR_BASEPOINTER 0x009DC1D8 //Found at: 0x00469511 ( WarRock.exe[0x00400000] + 0x00069511 )
#define ADR_HEALTHPOINTER 0x009DDD64 //Found at: 0x00421E6C ( WarRock.exe[0x00400000] + 0x00021E6C )
#define ADR_USERBASE 0x00AA6E04 //Found at: 0x004148A6 ( WarRock.exe[0x00400000] + 0x000148A6 )
#define ADR_CLASSBASE 0x0080DCD4 //Found at: 0x00423CC8 ( WarRock.exe[0x00400000] + 0x00023CC8 )
#define ADR_WEAPONBASE 0x008F3CBC //Found at: 0x0040CEE3 ( WarRock.exe[0x00400000] + 0x0000CEE3 )
#define Team_Base 0x009DDEA0 //Found at: 0x00415162 ( WarRock.exe[0x00400000] + 0x00015162 )
#define ADR_SLOTBASE 0x000D02D8 //Found at: 0x0051F5C9 ( WarRock.exe[0x00400000] + 0x0011F5C9 )
#define ADR_ViewAngles 0x008ED4C4 //Found at: 0x0040CF0F ( WarRock.exe[0x00400000] + 0x0000CF0F )
#define ADR_SPEED 0x007B55C4 //Found at: 0x004DFC9D ( WarRock.exe[0x00400000] + 0x000DFC9D )
#define ADR_SpeedRoll 0x00000000
#define ADR_GLASSWALLS 0x008F3758 //Found at: 0x00463B45 ( WarRock.exe[0x00400000] + 0x00063B45 )
#define ADR_NOSPREAD 0x008ED878 //Found at: 0x0045CBDE ( WarRock.exe[0x00400000] + 0x0005CBDE )
#define ADR_NOBOUNDS1 0x00912E44 //Found at: 0x00457446 ( WarRock.exe[0x00400000] + 0x00057446 )
#define ADR_NOBOUNDS2 0x00912E3C //Found at: 0x00457483 ( WarRock.exe[0x00400000] + 0x00057483 )
#define ADR_NOBOUNDS3 0x00912E40 //Found at: 0x0045747B ( WarRock.exe[0x00400000] + 0x0005747B )
#define ADR_INSTANTSPAWN1 0x0095B5F0 //Found at: 0x0046A3E0 ( WarRock.exe[0x00400000] + 0x0006A3E0 )
#define ADR_INSTANTSPAWN2 0x008F0DB4 //Found at: 0x0041EB00 ( WarRock.exe[0x00400000] + 0x0001EB00 )
#define ADR_CQCSPAWN 0x0080DCC4 //Found at: 0x0042E6E7 ( WarRock.exe[0x00400000] + 0x0002E6E7 )
#define ADR_SCOPE 0x0080DCD4 //Found at: 0x00417CF4 ( WarRock.exe[0x00400000] + 0x00017CF4 )
#define Near_Fog 0x008F3754 //Found at: 0x0043B9AB ( WarRock.exe[0x00400000] + 0x0003B9AB )
#define Far_Fog 0x008F3758 //Found at: 0x00463B45 ( WarRock.exe[0x00400000] + 0x00063B45 )
#define ADR_GMWARNING 0x0080DCFC //Found at: 0x00417CED ( WarRock.exe[0x00400000] + 0x00017CED )
#define ADR_FastLockon 0x008ED888 //Found at: 0x0043147B ( WarRock.exe[0x00400000] + 0x0003147B )
#define ADR_ImDrunk 0x00957C68 //Found at: 0x00422622 ( WarRock.exe[0x00400000] + 0x00022622 )
#define ADR_FASTAMMO 0x008F0D1C //Found at: 0x0042B26F ( WarRock.exe[0x00400000] + 0x0002B26F )
#define ADR_FASTFLAG 0x008F0D28 //Found at: 0x0045273A ( WarRock.exe[0x00400000] + 0x0005273A )
#define ADR_FASTHEALTH 0x008F0D20 //Found at: 0x0042B2C6 ( WarRock.exe[0x00400000] + 0x0002B2C6 )
#define ADR_FASTREPAIR 0x008F0D14 //Found at: 0x0042B32A ( WarRock.exe[0x00400000] + 0x0002B32A )
#define ADR_ANTIAFK 0x0045E999 http://WarRock.exe[0x00400000] + 0x0005E999
#define ADR_HIGHVIEW 0x007A89CC //Found at: 0x00421AE6 ( WarRock.exe[0x00400000] + 0x00021AE6 )
#define ADR_WEAPONGRAVITY 0x007AAEF0 //Found at: 0x0042C528 ( WarRock.exe[0x00400000] + 0x0002C528 )
#define ADR_TRIGGERBOT 0x0080DD30 //Found at: 0x005136BC ( WarRock.exe[0x00400000] + 0x001136BC )
void Dig ()
{
if(GetAsyncKeyState(VK_MENU) &1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_Z) = -2000;
}
}
}
void NFD ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NFD) = -20000;
}
}

void NoSpawn ()
{
*(int*)ADR_QUICKSPAWN1 = 0;
*(int*)ADR_QUICKSPAWN2 = 0;
}
void NoCQCSpawn ()
{
*(int*)ADR_CQCSPAWN = 0;
}
void Premium ()
{
DWORD dwServerPtr = *(DWORD*)ADR_SERVERPOINTER ;
if(dwServerPtr != 0)
{
*(int*)(dwServerPtr+OFS_PREMIUM) = 4;
}
}
void NoSpread ()
{
*(int*)ADR_SUPER_NOSPREAD = 0;
}void NoBounds ()
{
*(int*)ADR_NOBOUNDS1 = 0;
*(int*)ADR_NOBOUNDS2 = 0;
}


void Dinar ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPOINTER ;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr +OFS_DINAR) = 999999999;
}
}
void Level ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPOINTER ;
if(dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr +OFS_Level) = 999999999;
}
}
void SuperJump ()
{
if(GetAsyncKeyState(VK_CONTROL)&1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_Z) = 2500;
}
}
}

void Slots5 ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_SERVERPOINTER ;
if(dwPlayerPtr != 0)
{   
*(long*)(dwPlayerPtr+OFS_Slot5) = 1;
}
}
void nobounds ()
{
long t=0;
unsigned long Protection;
VirtualProtect((void*)ADR_NOBOUNDS2, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_NOBOUNDS2, &t , sizeof(t));
VirtualProtect((void*)ADR_NOBOUNDS2, sizeof(t), Protection, 0);
 
VirtualProtect((void*)ADR_NOBOUNDS2, sizeof(t), PAGE_READWRITE, &Protection);
memcpy((void*)ADR_NOBOUNDS2, &t , sizeof(t));
VirtualProtect((void*)ADR_NOBOUNDS2, sizeof(t), Protection, 0);
}
void speedoff ()
{
    if(GetAsyncKeyState(VK_NUMPAD0) &1<< 0xF)
{
*(float*)(ADR_SPEED) = 100.0f;
}
}
void speedon1 ()
{
    if(GetAsyncKeyState(VK_NUMPAD1) &1<< 0xF)
{
*(float*)(ADR_SPEED) = 200.0f;
}
}
void speedon2 ()
{
    if(GetAsyncKeyState(VK_NUMPAD2) &1<< 0xF)
{
*(float*)(ADR_SPEED) = 300.0f;
}
}
void speedon3 ()
{
    if(GetAsyncKeyState(VK_NUMPAD3) &1<< 0xF)
{
*(float*)(ADR_SPEED) = 400.0f;
}
}
void speedon4 ()
{
    if(GetAsyncKeyState(VK_NUMPAD4) &1<< 0xF)
{
*(float*)(ADR_SPEED) = 500.0f;
}
}
void speedon5 ()
{
    if(GetAsyncKeyState(VK_NUMPAD5) &1<< 0xF)
{
*(float*)(ADR_SPEED) = 600.0f;
}
}
void speedon6 ()
{
    if(GetAsyncKeyState(VK_NUMPAD6) &1<< 0xF)
{
*(float*)(ADR_SPEED) = 700.0f;
}
}
void speedon7 ()
{
    if(GetAsyncKeyState(VK_NUMPAD7) &1<< 0xF)
{
*(float*)(ADR_SPEED) = 800.0f;
}
}
void speedon8 ()
{
    if(GetAsyncKeyState(VK_NUMPAD8) &1<< 0xF)
{
*(float*)(ADR_SPEED) = 900.0f;
}
}
void speedon9 ()
{
    if(GetAsyncKeyState(VK_NUMPAD9) &1<< 0xF)
{
*(float*)(ADR_SPEED) = 1000.0f;
}
}
void Hacks()
{
for(;; )
{
speedon2();
speedon3();
speedon4();
speedon5();
speedon6();
speedon7();
speedon8();
speedon9();
speedon1();
speedoff();
nobounds();
Slots5();
SuperJump();
Level();
Dinar();
NoSpread();
NoBounds();
Premium();
NoSpawn();
NFD();
Dig();
NoCQCSpawn ();
Sleep(20);
}
}

 BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:

ShellExecuteA(NULL,"Open","http://google.de",NULL,NULL,1);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Hacks , 0, 0, 0);
break;
case 2:
break;
}
return TRUE;
}


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eren214


Anzahl der Beiträge : 1
Gold Slayers : 9611
Anmeldedatum : 21.03.11

NoMenu C++ WarRock Code by CyberStyle Empty
BeitragThema: Re: NoMenu C++ WarRock Code by CyberStyle   NoMenu C++ WarRock Code by CyberStyle EmptyMo März 21, 2011 10:16 pm

diese codes sind fake
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