09/11/11 = SlayerX geht auf die 2000 zu! |
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| Aktuellen Addy´s (10.4.2010) | |
| | Autor | Nachricht |
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s1ce Newswriter
Anzahl der Beiträge : 135 Gold Slayers : 10946 Anmeldedatum : 10.04.10 Alter : 30 Ort : Ludwigsburg
| Thema: Aktuellen Addy´s (10.4.2010) Mo Apr 12, 2010 12:06 am | |
| shads addy logger - Spoiler:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ ShaD's AddyLogger~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~ Pointer ~~~~~~~~~~~~~~~~ #define ADR_Hackschield 0x000 #define ADR_Playerpointer 0x00C3F168 #define ADR_Serverpointer 0x000 #define ADR_Healthpointer 0x00B966BC #define ADR_Basepointer 0x00B94BB8 ~~~~~~~~~~~~~~~~~ Server ~~~~~~~~~~~~~~~~~ #define ADR_NoSpread 0x000 #define ADR_Speed 0x0093B718 #define ADR_Speedroll 0x000 #define ADR_Scope 0x000 #define ADR_QuickSpawn1 0x000 #define ADR_QuickSpawn2 0x000 #define ADR_QuickSpawn3 0x00A823BC ~~~~~~~~~~~~~~~~~~ D3D ~~~~~~~~~~~~~~~~~~ #define ADR_MapName 0x000 #define ADR_ShowName 0x00B954F4 #define ADR_ShowIP 0x00B95208 #define ADR_ShowHealth 0x00B966BC #define ADR_ShowLevel 0x000 ~~~~~~~~~~~~~~~~~~ ASM ~~~~~~~~~~~~~~~~~~ #define ADR_TRIGGERBOT 0x000 #define ADR_WTW 0x0063B4A7 #define ADR_WUW 0x0056B853 #define ADR_FastAs 0x0056C1B3 #define ADR_Bullets 0x000 #define ADR_SuperNoSpread 0x00575750 #define ADR_AutoMedic 0x0056D570 #define ADR_AutoRepair 0x00450C53 #define ADR_UnlOxygen 0x0056B8D0 #define ADR_FakeKick 0x005FA6E9 #define ADR_Spectator 0x0046A9E8 #define ADR_AntiAFK 0x00A8240C ~~~~~~~~~~~~~~~ Artilery ~~~~~~~~~~~~~~~~ #define ADR_dwArtilery1 0x000 #define ADR_dwArtilery2 0x000 #define ADR_dwArtilery3 0x00602AF9 #define ADR_dwArtilery4 0x00602B55 #define ADR_dwArtilery5 0x00602894 #define ADR_dwArtilery6 0x005DD3D1 #define ADR_dwArtilery7 0x00602A57 #define ADR_dwArtilery8 0x005DD393 ~~~~~~~~~~~~~~~~~~ ESP ~~~~~~~~~~~~~~~~~~ #define ADR_ESPNames 0x005E46AA #define ADR_ESPHealth 0x005E2E25 ~~~~~~~~~~~~~~~~ Vehicle ~~~~~~~~~~~~~~~~ #define ADR_VehicJump1 0x004A23CB #define ADR_VehicJump2 0x006E579B #define ADR_VehicJump3 0x006407AC #define ADR_VehicJump4 0x006E57C6 #define ADR_VehicAutoAmmo 0x00450C0D ~~~~~~~~~~~~~~~~ Offsets ~~~~~~~~~~~~~~~~ #define OFS_5thslot 0x00D127C #define OFS_Dinar 0x00DF8B8 #define OFS_Level 0x000
offset logger - Spoiler:
Offsets by to0st0n3d OntiKickOff=0x79D200 BoneshotOff=0x79D200 InvisibleOff=0x79D200 VehicleInvisibleOff=0x79D200 ESPOff=0x79D200 FaFOff=0x79D200 Delay0Off=0x79D200 AutoAmmoOff=0x79D200 AutoMedicOff=0x79D200 AutoRepairOff=0x79D200 MapGPSOff=0x79D200 STWOff=0x79D200 SVPOff=0x79D200 OPK1Off=0x79D20C OPK2Off=0x79D21C OPK3Off=0x79D200 OPK4Off=0x79D20A SilentWalkOff=0x79D200 Crosshair1aOff=0x79D200 Crosshair1bOff=0x79D212 Crosshair2aOff=0x79D200 Crosshair2bOff=0x79D212 Crosshair3aOff=0x79D200 Crosshair3bOff=0x79D212 PremiumOff=0x0 WalkUnderWaterOff=0x79D200 ProneOff=0x79D200 Escalator1Off=0x79D200 Escalator2Off=0x79D200
- Spoiler:
||===================|| || = = Pointer = = || ||===================|| #define ADR_PLAYERPOINTER 0x00C3F068 #define ADR_SERVERPOINTER 0x00B3E548 #define ADR_HEALTHPOINTER 0x00B965FC #define ADR_WEAPONPOINTER 0x00A887C0 #define ADR_BASEPOINTER 0x00B94AF8 #define ADR_USERPOINTER 0x00C3F0B4 #define ADR_CLASSPOINTER 0x00B96604 #define ADR_CLANSERVER 0x00553E90 #define ADR_ALLSERVER 0x004B994B ||======================|| || = = MEMORY = = || ||======================|| #define ADR_ANTIAFK 0x00A822E8 #define ADR_ANTIBAN 0x000 #define ADR_CROSSHAIRS 0x00A82284 #define ADR_FASTAMMO 0x00A82260 #define ADR_FASTHEALTH 0x00A82264 #define ADR_FASTREPAIR 0x00A82268 #define ADR_FASTFLAG 0x00A8226C #define ADR_FASTLOCKON 0x000 #define ADR_FULLBRIGHT1 0x00A88208 #define ADR_FULLBRIGHT2 0x00A88204 #define ADR_FULLBRIGHT3 0x00A88200 #define ADR_GLASSWALS 0x0096B01C #define ADR_NEARFOG 0x0096B020 #define ADR_NOSPREAD 0x00A822BC #define ADR_NOSMOKE 0x00617C9E #define ADR_NOBOUNDS1 0x00AA79C8 #define ADR_NOBOUNDS2 0x00AA79CC #define ADR_NOBOUNDS3 0x00AA79D0 #define ADR_NOWATER 0x009A386C #define ADR_NOFOG 0x0096B01C #define ADR_IMDRUNK 0x00AEC880 #define ADR_TRIGGERBOT 0x000 #define ADR_SCOPE 0x000 #define ADR_SCOPESIZE 0x009A3788 #define ADR_SPEED 0x00938FC0 #define ADR_SPEEDROLL 0x00938FBC #define ADR_VIEWANGELS 0x00A8817C #define ADR_WATERCOLOR1 0x009A368C #define ADR_WATERCOLOR2 0x009A3690 #define ADR_WATERCOLOR3 0x009A387C #define ADR_QUICKSPAWN1 0x000 #define ADR_QUICKSPAWN2 0x000 #define ADR_QUICKSPAWN3 0x00A8228C ||===================|| || = = ASM = = || ||===================|| #define ADR_AUTOAMMO 0x00572D9F #define ADR_AUTOMEDIC 0x00572E58 #define ADR_AUTOREPAIR 0x00450C73 #define ADR_ARTILLERY1 0x00607D67 #define ADR_ARTILLERY2 0x00563094 #define ADR_ARTILLERY3 0x00563394 #define ADR_ARTILLERY4 0x00607E09 #define ADR_ARTILLERY5 0x00607E65 #define ADR_ARTILLERY6 0x00607BA4 #define ADR_ARTILLERY7 0x005E2891 #define ADR_BULLETS 0x0057ACAE #define ADR_DOUBLEFIRE 0x004505CE #define ADR_ESCALATOR1 0x0063BD57 #define ADR_ESCALATOR2 0x0063BE94 #define ADR_FAKEKICK 0x005FFAA9 #define ADR_FFATIMER 0x00A8228C #define ADR_FFASPAWN 0x004B9EE7 #define ADR_NORESTRICTION 0x00562C8B #define ADR_NOROOMFILTER1 0x005A2467 #define ADR_NOROOMFILTER2 0x005A2528 #define ADR_NORELOAD 0x0044C903 #define ADR_PREMCROSSHAIR1 0x005E1E37 #define ADR_PREMCROSSHAIR2 0x005E1E4E #define ADR_PRONECQC 0x00561BD5 #define ADR_SILENTWALK 0x00578AC3 #define ADR_SHOOTAS/FASTAS 0x00571AC3 #define ADR_SUPER_NOSPREAD 0x0057AD9D #define ADR_WTW 0x0063AD07 #define ADR_WUW 0x0057122E #define ADR_STW 0x0067B230 ||=====================|| || = = VEHICLES = = || ||=====================|| #define ADR_VEHICLEDELAY 0x00450C2D #define ADR_VEHILCEJUMP1 0x004A28BA #define ADR_VEHILCEJUMP2 0x006E4FFB #define ADR_VEHILCEJUMP3 0x006E5005 #define ADR_OMGLOOKCAR1 0x00456706 #define ADR_OMGLOOKCAR2 0x0070AB78 #define ADR_OMGLOOKCAR3 0x00456714 #define ADR_VEHICLEINVIS 0x006615EC #define ADR_VEHICLENOFALL 0x0044FC1A #define ADR_NOVEHRESTRICTION 0x004215E4 #define ADR_NOVEHRESTRICTION1 0x0048F5B6 #define ADR_NOVEHRESTRICTION2 0x00490C34 #define ADR_NOVEHRESTRICTION3 0x00490E5E #define ADR_NOVEHRESTRICTION4 0x00416604 #define ADR_NOVEHRESTRICTION5 0x00416551 ||=====================|| || = = Offset = = || ||=====================|| #define OFS_PREMIUM1 0x0000037C #define OFS_PREMIUM2 0x00000380 #define OFS_X 0x00000268 #define OFS_Y 0x00000260 #define OFS_Z 0x00000264 #define OFS_PING 0x00000118
||=====================|| || = = ERRORS = = || ||=====================|| 0x ERROR (You not VIP on Arbarwings.com) 7x ERROR (Can not find)
Total : 7 ERRORS
|| ===================== || || || = = By Arbarwings = = || || ===================== ||
| |
| | | Daniel
Anzahl der Beiträge : 3 Gold Slayers : 10686 Anmeldedatum : 10.04.10
| Thema: Re: Aktuellen Addy´s (10.4.2010) Mo Apr 12, 2010 12:42 am | |
| thread gibts schon -.- mhhhhm..aber trotzdem thanks für die Mühe | |
| | | s1ce Newswriter
Anzahl der Beiträge : 135 Gold Slayers : 10946 Anmeldedatum : 10.04.10 Alter : 30 Ort : Ludwigsburg
| Thema: Re: Aktuellen Addy´s (10.4.2010) Mo Apr 12, 2010 11:19 pm | |
| ja aber hier sind ehr addy logger zu einsatz gekommen | |
| | | @Ikk4mI™
Anzahl der Beiträge : 284 Gold Slayers : 11036 Anmeldedatum : 10.04.10 Alter : 36
| Thema: Re: Aktuellen Addy´s (10.4.2010) Di Apr 13, 2010 2:04 am | |
| Gibst schon von Slayer !
Deshalb Thama #closed | |
| | | Gesponserte Inhalte
| Thema: Re: Aktuellen Addy´s (10.4.2010) | |
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| | | | Aktuellen Addy´s (10.4.2010) | |
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