~~~~~~~~~~~~~~~~~ Pointer ~~~~~~~~~~~~~~~~
#define ADR_Playerpointer 0x00C40288
#define ADR_Healthpointer 0x00B977DC
#define ADR_Basepointer 0x00B95CD8
~~~~~~~~~~~~~~~~~ Server ~~~~~~~~~~~~~~~~~
#define ADR_Speed 0x0093CCC0
#define ADR_QuickSpawn3 0x00A833FC
#define ADR_Playersize 0x001C58
#define ADR_All_Server 0x004B94DB
#define ADR_GM_Warn 0x009A75C2
#define ADR_FFAQSpawn 0x00A833FC
#define ADR_RoomMaster 0x00CC420
#define ADR_RoomFilter 0x006884D4
#define ADR_CaptureBase1 0x0056F617
#define ADR_CaptureBase2 0x0056F625
#define ADR_CaptureBase3 0x009A4798
~~~~~~~~~~~~~~~~~~ D3D ~~~~~~~~~~~~~~~~~~
#define ADR_ShowName 0x00B96614
#define ADR_ShowIP 0x00B96328
#define ADR_ShowHealth 0x00B977DC
~~~~~~~~~~~~~~~~~ Player ~~~~~~~~~~~~~~~~
#define ADR_OxyGen 0x00571140
#define ADR_LockOn 0x00A83434
#define ADR_Alcoholic 0x00AED9D0
#define ADR_WalkSpeed 0x0093CCC0
#define ADR_SwimmSpeed 0x0093CCC0
#define OFS_GM_Mode 0x0046AA08
~~~~~~~~~~~~~~~~~~ Weapon ~~~~~~~~~~~~~~~~
#define ADR_WTW 0x0063BCF7
#define ADR_WUW 0x005710C3
#define ADR_FastAs 0x00571A23
#define ADR_AutoMedic 0x00572DE0
#define ADR_AutoAmmo 0x00572D27
#define ADR_AutoRepair 0x00450C73
#define ADR_Rapidfire 0x00571A23
#define ADR_FakeKick 0x005FF199
#define ADR_Spectator 0x0046AA08
#define ADR_AntiAFK 0x00A8344C
~~~~~~~~~~~~~~~ Artilery ~~~~~~~~~~~~~~~~
#define ADR_dwArtilery3 0x006074F9
#define ADR_dwArtilery4 0x00607555
#define ADR_dwArtilery5 0x00607294
#define ADR_dwArtilery6 0x005E1B11
#define ADR_dwArtilery7 0x00607457
#define ADR_dwArtilery8 0x005E1AD3
~~~~~~~~~~~~~~~~~~ ESP ~~~~~~~~~~~~~~~~~~
#define ADR_ESPNames 0x005E8F4A
#define ADR_ESPHealth 0x005E7565
#define ADR_ESP_Mem_3 0x005E8F84
~~~~~~~~~~~~~~~~ Vehicle ~~~~~~~~~~~~~~~~
#define ADR_VehicJump1 0x004A248B
#define ADR_VehicJump2 0x006E5FEB
#define ADR_VehicJump3 0x00640FFC
#define ADR_VehicJump4 0x006E6016
#define ADR_VehicAutoAmmo 0x00450C2D
~~~~~~~~~~~~~~~~ Offsets ~~~~~~~~~~~~~~~~
#define OFS_5thslot 0x00D147C
#define OFS_Dinar 0x00DFAB8
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